[Презентация] SCLUB is an innovative Web3 platform that bridges the sports
industry with blockchain technology. We are creating a global,
digital, and sustainable ecosystem for clubs, athletes, and fans.
The first phase consists of a play-to-earn application where
users can earn rewards by completing tasks, inviting friends,
and playing games.
1.Match Game
Match Game allows users to earn rewards by predicting
the outcomes of sports matches. Unlike betting systems,
the game is entirely designed for users to win,
enhancing the platform's sustainability and reliability.
Additionally, a unique “ranking - league” system will be
introduced to foster competition among users.
2.Mini Game
Players aim to achieve high scores by playing this game
and earn rewards based on their scores.
3.PROCARD
Users who purchase Procard gain exclusive benefits
within the application. This transaction takes place on
the TON blockchain, promoting its usage.
4.TON Tasks
Tasks involving transactions on the TON blockchain are
designed to help users become familiar with the TON
ecosystem.
5.Youtube Tasks
Through YouTube video watching tasks, users are
encouraged to watch informational videos we have
prepared, allowing them to gain detailed knowledge
about blockchain technology.
6.Standard and Advertising Tasks
Standard tasks allow users to earn rewards, while
advertising tasks generate revenue streams through
Telegram.
Once the application meets the targeted criteria, we will
develop a TON-based token, which will be distributed as an
airdrop reward to players and listed on partnered exchanges.
Phase 2
In the second phase, we aim to expand the large community
built through our play-to-earn game and create a global
platform encompassing all sports in line with our primary
objective in the blockchain ecosystem. This platform will unite
clubs, athletes, and fans in the blockchain world, providing an
environment that shapes the digital future of the sports
ecosystem.
Platform Features
1.Uniting sports, clubs, athletes, and fans within
the blockchain ecosystem
2.A platform built on $SCLUB
3.Staking and rewards
4.Gaming and task systems
5.Raffle System
6.Sports events
We aim to reach 10+ million
users by the second quarter of
2025
Revenue Streams
Phase 1
1.In-game Procard (VIP) sales
2.Paid tasks
3.YouTube video tasks
4.Ad-watching tasks
5.Exclusive NFT collection
6.Partnerships
Phase 2
1.Exclusive sports platform
2.Collaborations and agreements
3.YouTube video tasks
4.Exclusive NFT collection
Roadmap
Q1 2025 (Phase 1)
Launch (Telegram Mini App)
Marketing Partnerships
Ad-Watching Tasks
Mini Game Integration
Q2 - Q3 2025
Token Development and Airdrop
Token Listing
Q3 - Q4 2025 (Phase 2)
Release of Web and Mobile Versions
Special Sports Platform
Major Match System
Token Burning System
Staking System
Collaboration
2026
Speacial Sports Platform v2
Grant Funding Utilization
* The costs are estimated
February - Development, Server Costs and Marketing 7000$
March - Development, Server Costs and Marketing 8000$
April - Development, Server Costs 5000$
May - Development and Server Costs 6000$
June - Development and Server Costs 7000$
Team
Altar Asal - Founder
Xumoyun Otahanov - Development Manager (Back End
Developer)
Merve Sait - Marketing Manager
Musharraf Ibragimov - Back End Developer
Damir Ersultanov - Back End Developer
Saken Mukanov - DevOps Engineer
Arapbai Abdujaparov - Front End Developer
Fazliddin Abdurakhmonov - Front End Developer
Azim Akmatov - Front End Developer
Alex Trubchanin - Web3 Developer
Magomed Tailov - UX/UI Designer
Iliuza Gilemianova - Translator
Saida Chupanova - Graphic Designer
Oleg Cheremys - Motion Designer
Автор презентации
Magomed Tailov
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Транскрипция презентации
Слайд 1: SCLUB is an innovative Web3 platform that bridges the sports
industry with blockchain technology. We are creating a global,
digital, and sustainable ecosystem for clubs, athletes, and fans.
The first phase consists of a play-to-earn application where
users can earn rewards by completing tasks, inviting friends,
and playing games.
1.Match Game
Match Game allows users to earn rewards by predicting
the outcomes of sports matches. Unlike betting systems,
the game is entirely designed for users to win,
enhancing the platform's sustainability and reliability.
Additionally, a unique “ranking - league” system will be
introduced to foster competition among users.
2.Mini Game
Players aim to achieve high scores by playing this game
and earn rewards based on their scores.
3.PROCARD
Users who purchase Procard gain exclusive benefits
within the application. This transaction takes place on
the TON blockchain, promoting its usage.
4.TON Tasks
Tasks involving transactions on the TON blockchain are
designed to help users become familiar with the TON
ecosystem.
5.Youtube Tasks
Through YouTube video watching tasks, users are
encouraged to watch informational videos we have
prepared, allowing them to gain detailed knowledge
about blockchain technology.
6.Standard and Advertising Tasks
Standard tasks allow users to earn rewards, while
advertising tasks generate revenue streams through
Telegram.
Once the application meets the targeted criteria, we will
develop a TON-based token, which will be distributed as an
airdrop reward to players and listed on partnered exchanges.
Phase 2
In the second phase, we aim to expand the large community
built through our play-to-earn game and create a global
platform encompassing all sports in line with our primary
objective in the blockchain ecosystem. This platform will unite
clubs, athletes, and fans in the blockchain world, providing an
environment that shapes the digital future of the sports
ecosystem.
Platform Features
1.Uniting sports, clubs, athletes, and fans within
the blockchain ecosystem
2.A platform built on $SCLUB
3.Staking and rewards
4.Gaming and task systems
5.Raffle System
6.Sports events
We aim to reach 10+ million
users by the second quarter of
2025
Revenue Streams
Phase 1
1.In-game Procard (VIP) sales
2.Paid tasks
3.YouTube video tasks
4.Ad-watching tasks
5.Exclusive NFT collection
6.Partnerships
Phase 2
1.Exclusive sports platform
2.Collaborations and agreements
3.YouTube video tasks
4.Exclusive NFT collection
Roadmap
Q1 2025 (Phase 1)
Launch (Telegram Mini App)
Marketing Partnerships
Ad-Watching Tasks
Mini Game Integration
Q2 - Q3 2025
Token Development and Airdrop
Token Listing
Q3 - Q4 2025 (Phase 2)
Release of Web and Mobile Versions
Special Sports Platform
Major Match System
Token Burning System
Staking System
Collaboration
2026
Speacial Sports Platform v2
Grant Funding Utilization
* The costs are estimated
February - Development, Server Costs and Marketing 7000$
March - Development, Server Costs and Marketing 8000$
April - Development, Server Costs 5000$
May - Development and Server Costs 6000$
June - Development and Server Costs 7000$
Team
Altar Asal - Founder
Xumoyun Otahanov - Development Manager (Back End
Developer)
Merve Sait - Marketing Manager
Musharraf Ibragimov - Back End Developer
Damir Ersultanov - Back End Developer
Saken Mukanov - DevOps Engineer
Arapbai Abdujaparov - Front End Developer
Fazliddin Abdurakhmonov - Front End Developer
Azim Akmatov - Front End Developer
Alex Trubchanin - Web3 Developer
Magomed Tailov - UX/UI Designer
Iliuza Gilemianova - Translator
Saida Chupanova - Graphic Designer
Oleg Cheremys - Motion Designer
SCLUB: Innovative Web3 Platform for Sports Industry
Слайд 2: Introduction
SCLUB - инновационная платформа Web3 для спорта и блокчейна. Создание глобальной, цифровой и устойчивой экосистемы для клубов, спортсменов и фанатов.
Слайд 3: Match Game
Игра Спорт Задачи Призовые Рейтинг Лига Соревнования Уникальность
Слайд 4: Mini Game
Заработок через игры
Слайд 5: PROCARD
PROCARD предоставляет эксклюзивные преимущества. PROCARD можно приобрести в приложении. Сделки с PROCARD происходят на блокчейне TON. PROCARD способствует популяризации блокчейна TON.
Слайд 6: TON Tasks
Задания на блокчейне TON помогают пользователям освоить его экосистему. Пользователи могут зарабатывать реwards, выполняя задания на блокчейне TON.
Слайд 7: Youtube Tasks
Поощрение пользователей за просмотр видео. Распространение информации о блокчейне.
Слайд 8: Standard and Advertising Tasks
Стандартные задачи позволяют пользователям зарабатывать вознаграждения. Задачи с рекламой приносят доход через Telegram.
Слайд 9: Phase 2
Расширение сообщества. Глобальная платформа для всех видов спорта. Объединение клубов, спортсменов и фанатов. Платформа на основе $SCLUB. Создание цифрового будущего для спортивной экосистемы.
Слайд 10: Platform Features
Объединение спорта, клубов, спортсменов и фанатов в блокчейн-экосистеме. Платформа на основе токена $SCLUB. Возможность стейкинга и получения вознаграждений. Системы игр и задач.
Запуск мини-приложения в Telegram (Q1 2025) Маркетинговые партнерства и развитие (Q1-Q2 2025) Разработка токена и аирдроп (Q2-Q3 2025) Выпуск веб- и мобильной версий платформы (Q3-Q4 2025) Развитие специального спортивного платформы и внедрение новых функций (2026 и далее)
Слайд 13: Team
Основатель - Altar Asal Руководитель разработки - Xumoyun Otahanov Менеджер по маркетингу - Merve Sait Разработчики - Musharraf Ibragimov, Damir Ersultanov DevOps инженер - Saken Mukanov