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22.01.2025 г.
[Презентация] SCLUB is an innovative Web3 platform that bridges the sports industry with blockchain technology. We are creating a global, digital, and sustainable ecosystem for clubs, athletes, and fans. The first phase consists of a play-to-earn application where users can earn rewards by completing tasks, inviting friends, and playing games. 1.​Match Game Match Game allows users to earn rewards by predicting the outcomes of sports matches. Unlike betting systems, the game is entirely designed for users to win, enhancing the platform's sustainability and reliability. Additionally, a unique “ranking - league” system will be introduced to foster competition among users. 2.​Mini Game Players aim to achieve high scores by playing this game and earn rewards based on their scores. 3.​PROCARD Users who purchase Procard gain exclusive benefits within the application. This transaction takes place on the TON blockchain, promoting its usage. 4.​TON Tasks Tasks involving transactions on the TON blockchain are designed to help users become familiar with the TON ecosystem. 5.​Youtube Tasks Through YouTube video watching tasks, users are encouraged to watch informational videos we have prepared, allowing them to gain detailed knowledge about blockchain technology. 6.​Standard and Advertising Tasks Standard tasks allow users to earn rewards, while advertising tasks generate revenue streams through Telegram. Once the application meets the targeted criteria, we will develop a TON-based token, which will be distributed as an airdrop reward to players and listed on partnered exchanges. Phase 2 In the second phase, we aim to expand the large community built through our play-to-earn game and create a global platform encompassing all sports in line with our primary objective in the blockchain ecosystem. This platform will unite clubs, athletes, and fans in the blockchain world, providing an environment that shapes the digital future of the sports ecosystem. Platform Features 1.​Uniting sports, clubs, athletes, and fans within the blockchain ecosystem 2.​A platform built on $SCLUB 3.​Staking and rewards 4.​Gaming and task systems 5.​Raffle System 6.​Sports events We aim to reach 10+ million users by the second quarter of 2025 Revenue Streams Phase 1 1.​In-game Procard (VIP) sales 2.​Paid tasks 3.​YouTube video tasks 4.​Ad-watching tasks 5.​Exclusive NFT collection 6.​Partnerships Phase 2 1.​Exclusive sports platform 2.​Collaborations and agreements 3.​YouTube video tasks 4.​Exclusive NFT collection Roadmap Q1 2025 (Phase 1) Launch (Telegram Mini App) Marketing Partnerships Ad-Watching Tasks Mini Game Integration Q2 - Q3 2025 Token Development and Airdrop Token Listing Q3 - Q4 2025 (Phase 2) Release of Web and Mobile Versions Special Sports Platform Major Match System Token Burning System Staking System Collaboration 2026 Speacial Sports Platform v2 Grant Funding Utilization * The costs are estimated February - Development, Server Costs and Marketing 7000$ March - Development, Server Costs and Marketing 8000$ April - Development, Server Costs 5000$ May - Development and Server Costs 6000$ June - Development and Server Costs 7000$ Team Altar Asal - Founder Xumoyun Otahanov - Development Manager (Back End Developer) Merve Sait - Marketing Manager Musharraf Ibragimov - Back End Developer Damir Ersultanov - Back End Developer Saken Mukanov - DevOps Engineer Arapbai Abdujaparov - Front End Developer Fazliddin Abdurakhmonov - Front End Developer Azim Akmatov - Front End Developer Alex Trubchanin - Web3 Developer Magomed Tailov - UX/UI Designer Iliuza Gilemianova - Translator Saida Chupanova - Graphic Designer Oleg Cheremys - Motion Designer
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Автор презентации

Magomed Tailov

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Транскрипция презентации

Слайд 1: SCLUB is an innovative Web3 platform that bridges the sports industry with blockchain technology. We are creating a global, digital, and sustainable ecosystem for clubs, athletes, and fans. The first phase consists of a play-to-earn application where users can earn rewards by completing tasks, inviting friends, and playing games. 1.​Match Game Match Game allows users to earn rewards by predicting the outcomes of sports matches. Unlike betting systems, the game is entirely designed for users to win, enhancing the platform's sustainability and reliability. Additionally, a unique “ranking - league” system will be introduced to foster competition among users. 2.​Mini Game Players aim to achieve high scores by playing this game and earn rewards based on their scores. 3.​PROCARD Users who purchase Procard gain exclusive benefits within the application. This transaction takes place on the TON blockchain, promoting its usage. 4.​TON Tasks Tasks involving transactions on the TON blockchain are designed to help users become familiar with the TON ecosystem. 5.​Youtube Tasks Through YouTube video watching tasks, users are encouraged to watch informational videos we have prepared, allowing them to gain detailed knowledge about blockchain technology. 6.​Standard and Advertising Tasks Standard tasks allow users to earn rewards, while advertising tasks generate revenue streams through Telegram. Once the application meets the targeted criteria, we will develop a TON-based token, which will be distributed as an airdrop reward to players and listed on partnered exchanges. Phase 2 In the second phase, we aim to expand the large community built through our play-to-earn game and create a global platform encompassing all sports in line with our primary objective in the blockchain ecosystem. This platform will unite clubs, athletes, and fans in the blockchain world, providing an environment that shapes the digital future of the sports ecosystem. Platform Features 1.​Uniting sports, clubs, athletes, and fans within the blockchain ecosystem 2.​A platform built on $SCLUB 3.​Staking and rewards 4.​Gaming and task systems 5.​Raffle System 6.​Sports events We aim to reach 10+ million users by the second quarter of 2025 Revenue Streams Phase 1 1.​In-game Procard (VIP) sales 2.​Paid tasks 3.​YouTube video tasks 4.​Ad-watching tasks 5.​Exclusive NFT collection 6.​Partnerships Phase 2 1.​Exclusive sports platform 2.​Collaborations and agreements 3.​YouTube video tasks 4.​Exclusive NFT collection Roadmap Q1 2025 (Phase 1) Launch (Telegram Mini App) Marketing Partnerships Ad-Watching Tasks Mini Game Integration Q2 - Q3 2025 Token Development and Airdrop Token Listing Q3 - Q4 2025 (Phase 2) Release of Web and Mobile Versions Special Sports Platform Major Match System Token Burning System Staking System Collaboration 2026 Speacial Sports Platform v2 Grant Funding Utilization * The costs are estimated February - Development, Server Costs and Marketing 7000$ March - Development, Server Costs and Marketing 8000$ April - Development, Server Costs 5000$ May - Development and Server Costs 6000$ June - Development and Server Costs 7000$ Team Altar Asal - Founder Xumoyun Otahanov - Development Manager (Back End Developer) Merve Sait - Marketing Manager Musharraf Ibragimov - Back End Developer Damir Ersultanov - Back End Developer Saken Mukanov - DevOps Engineer Arapbai Abdujaparov - Front End Developer Fazliddin Abdurakhmonov - Front End Developer Azim Akmatov - Front End Developer Alex Trubchanin - Web3 Developer Magomed Tailov - UX/UI Designer Iliuza Gilemianova - Translator Saida Chupanova - Graphic Designer Oleg Cheremys - Motion Designer

SCLUB: Innovative Web3 Platform for Sports Industry

Слайд 2: Introduction

SCLUB - инновационная платформа Web3 для спорта и блокчейна. Создание глобальной, цифровой и устойчивой экосистемы для клубов, спортсменов и фанатов.

Слайд 3: Match Game

Игра Спорт Задачи Призовые Рейтинг Лига Соревнования Уникальность

Слайд 4: Mini Game

Заработок через игры

Слайд 5: PROCARD

PROCARD предоставляет эксклюзивные преимущества. PROCARD можно приобрести в приложении. Сделки с PROCARD происходят на блокчейне TON. PROCARD способствует популяризации блокчейна TON.

Слайд 6: TON Tasks

Задания на блокчейне TON помогают пользователям освоить его экосистему. Пользователи могут зарабатывать реwards, выполняя задания на блокчейне TON.

Слайд 7: Youtube Tasks

Поощрение пользователей за просмотр видео. Распространение информации о блокчейне.

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